06-15-2018 12:24 AM - last edited on 06-15-2018 12:58 AM by Pavlo_Lenovo
Hi, I'm a Unreal Engine 4 developer, I'm trying to test my application game on the mirage solo.
What settings are valid to make an app to appear in library? Currently settings I have are:
UE4 version: 4.19.2,
SDK target and minimum: 21,
build arm support armv7,
removed googlecardboard option,
added daydream 3 and 6 dof,
gradle or ant doesn't seem any difference.
The app is working fine on GearVR and OculusGo.
After installing apk in Lenovo Mirage Solo it is not showing in library. I can see the app only in application settings list(notification, permisions), but I don't know how to run this.
Solved! Go to Solution.
06-15-2018 01:26 AM
Ok finaly it works. My settings are: Start in VR true, AR false; android minimum and target SDK 24, java compiling and apk generation by Ant, install location: auto; support armv7; googlevr configuration daydream dof 3.3 and daydream dof 6.3; enabled google vr plugin;